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Whose Fault is it Anyway?
This game has students simulate the propagation of S and P waves after an earthquake and use the lag between these to determine where in the simulation the earthquake occurred. Students stand in lines holding hands with those at the ends working as seismometers to record how long it takes P- and S-waves to reach them. On this Starting Point page, users can access information about the exercise's learning goals, context for use, teaching notes and tips, teaching materials, assessment ideas, references and topics covered.
Intended for grade levels:
  • High (9-12)
  • College (13-14)
Type of resource:
  • For the classroom:
    • Classroom activity
    • Assessment / Evaluation
    • Guide for instructor
  • Text:
    • Index / Bibliography
Subject:
  • Educational theory and practice
  • Geological Sciences:
    • Geology
    • Geophysics
Technical requirements:
No specific technical requirements, just a browser required
Cost / Copyright:
No cost
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DLESE Catalog ID: SERC-STARTINGPOINT-000-000-000-503
Resource contact / Creator / Publisher:
Author: Eric Muller
SERC